1.10.0 - was 1.9.x "Break the world" Veröffentlichung: 2003-12-09 Protokoll: BZFS1910 |
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Server side world param (bzdb) file [clo]
von: Dave Brosius
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Control spawn on buildings with -sb
von: Frank Thilo
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Initial Docbook documentation
von: Sean Morrison
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Persistent bans with -banfile <filename>
von: Lars Luthman
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Streamroll collision detection is now compressed in height
von: Alfredo Tupone
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Rendering options are actuated immediately
von: Alfredo Tupone
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Height of base thickness (in world files) goes over the wire
von: Alfredo Tupone
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Fixed collision-detection for many cases
- Falling through floor when lagging
- Being stuck when tank expands
- Shot going into the ground
- Collision with pyramids
von: Alfredo Tupone
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Avoiding stuck on connection
von: Alfredo Tupone
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Web/Database based list server
von: Alfredo Tupone, ...
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Fixed bugs in the bzfs manual and the bzfs help output
von: KR (through Lars)
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Save world files from the client
von: Dave Brosius
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Drop flags on pause after timeout
von: Sean Morrison
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Set size of shots on radar
von: Sean Morrison
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Server spawn positions
von: Dave Brosius
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Added client-side automatic team selection
von: Alfredo Tupone, Sean Morrison
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Calc jitter based on client timestamps in MsgPlayerUpdate
von: Frank Thilo
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Add /reset var server cmd
von: Dave Brosius
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Add /set var value server cmd
von: Dave Brosius
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Improved /ban /banlist added reason and time parsing
von: Dennis Pedersen
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Shortened GM to 0.95 normal shot (tunable)
von: Tim Riker
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Tarball now supports "rpm -tb <foo>.tar.gz"
von: Tim Riker
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Bzfs uses 1 port instead of 2
von: Alfredo Tupone
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Bzflag is officially assigned port 5154 as default
von: IANA, Tim Riker
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Bots (-solo) game is by far more playable
von: Alfredo Tupone
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Added client-side chat filtering
von: Sean Morrison
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Configuration files and cache is stored in ~/.bzf/ on *IX
von: Lars Luthman
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Added team ID to shots for TK reasons (1.9.2)
von: Jeff Myers
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Changed version numbers to be xx.xx.xx and display the build OS & Date
von: Jeff Myers & others for auto tools
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Added voting system with /poll, /vote, and /veto commands
von: Sean Morrison
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Added bzadmin
von: Lars Luthman
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Munitions now bounce off buildings/ground in z direction
von: Dave Brosius
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World object and -worldsize parameters
von: Jeff Myers
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MsgTeamUpdate, MsgFlagUpdate coalesced
von: Dave Brosius
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Burrow Flag
von: Dave Brosius
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Observer is a first class team
von: Dave Brosius
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AutoPilot from 1.8
von: Dave Brosius
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Thief Flag
von: Dave Brosius
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MsgPlayerUpdate now has order, reject ooo packets
von: Dave Brosius
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Removed old UDP queueing code and headers
von: Micah Dowty
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Convert closed FlagIds to flexible FlagType's
von: Micah Dowty, Dave Brosius, Tim Riker
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Add back PNG support from 1.8
von: Dave Brosius, Sean Morrison
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Add back BZDB from 1.8
von: David Trowbridge, Dave Brosius
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Seer, Masquerade Flags
von: Dave Brosius
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Don't broadcast single player messages
von: Dave Brosius
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Customizable map size in maps
von: Jeff Myers
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Drive and Shoot thru options in maps
von: Jeff Myers
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Show Team kill score in Scoreboard
von: Dave Brosius
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Beginnings of flag 'negotiation'
von: Dave Brosius
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Pass reason in MsgKilled, add support for SR noise
von: Dave Brosius
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Remove unnecessary MsgScore from player to server
von: Dave Brosius
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Remove old lag pings
von: Dave Brosius
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BeOS port
von: François Revol
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Collision detection fixes
von: David Trowbridge, Jeff Myers
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PlayerId -> ubyte
von: David Trowbridge, Frank Thilo
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Get rid of reconnect port
von: David Trowbridge
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Hunt opponent in HUD
von: Adam Krell, David Trowbridge
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Flag system cleanup
von: Dave Brosius
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Server-side callsign and improved chat filtering
von: Sean Morrison
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Rabbit game style
von: David Trowbridge, Dave Brosius
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