First database update: 2006-10-27 17:10:03 UTC
Last database update: 0 min :o)
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Release Name Release Date Protocol Changelog Entries
2.4.27 --- --- --- 12
2.4.26 Tanksgiving 2022-11-20 BZFS0221 7
2.4.24 Thank you for your input 2022-03-08 BZFS0221 5
2.4.22 Eyes are windows to your SDL 2021-02-27 BZFS0221 6
2.4.20 Do You See What I See? 2020-04-24 BZFS0221 31
2.4.18 Do You Hear What I Hear? 2018-10-18 BZFS0221 1
2.4.16 Reduce, Reuse, Replay 2018-09-23 BZFS0221 6
2.4.14 Hello Motto 2018-05-02 BZFS0221 25
2.4.12 Silence is Golden 2017-10-29 BZFS0221 22
2.4.10 This is How We Roll 2017-03-12 BZFS0221 13
2.4.8 Sixteen 2016-10-10 BZFS0221 9
2.4.6 Eight, Our Codebase is Overweight 2016-06-26 BZFS0221 13
2.4.4 Be My Valentank 2016-02-14 BZFS0221 109
2.4.2 Doomsday Edition 2012-07-28 BZFS0221 13
2.4.0 Wake the Dead 2011-07-03 BZFS0221 33
2.0.16 No Foolin' 2010-04-01 BZFS0026 12
2.0.14 This isn't the release you are looking for. 2010-02-15 BZFS0026 22
2.0.12 The release without a name. 2008-06-25 BZFS0026 22
2.0.10 Never Say Never 2007-11-16 BZFS0026 63
2.0.8 Oops, Happy Mother's Day 2006-05-13 BZFS0026 6
2.0.6 Good enough for now 2006-04-09 BZFS0026 29
2.0.4 Shiny 2005-09-30 BZFS0026 69
2.0.2 Queen of Maybe 2005-03-18 BZFS0026 42
2.0.0 Falcor's Despair 2005-01-17 BZFS0026 129
1.10.8 lightning strikes back - list server returns 2004-10-05 BZFS1910 3
1.10.6 the little hop 2004-05-14 BZFS1910 15
1.10.4 not a smurf 2004-01-24 BZFS1910 62
1.10.2 --- 2003-12-23 BZFS1910 27
1.10.0 - was 1.9.x Break the world 2003-12-09 BZFS1910 60
1.7g2 - was 1.7g1 Steely Eyed Banana 2003-06-17 BZFS107e 38
1.7g0 - was 1.7e7 Holy Dancing Monkeys 2002-12-08 BZFS107e 25
1.7e6 - was 1.7e5 Armoured Smashing Fist 2002-06-19 BZFS107e 46
1.7e4 - was 1.7e3 --- 2001-11-27 BZFS107e 35
1.7e2 --- 2001-04-17 BZFS107e 6
1.7e1 --- 2001-03-10 BZFS107e 24
1.7e - release 000 --- 2001-01-26 BZFS107e 16
1.7d - release 9 --- 2000-02-01 BZFS107d 3
1.7d - release 8 --- --- --- 7
1.7d - release 7 --- --- --- 13
1.7d - release 6 --- --- --- 12
1.7d - release 5 --- --- --- 16
1.7d - release 4 --- --- --- 7
1.7d - release 3 --- --- --- 9
1.7d - release 2 --- --- --- 3
1.7d - release 1 --- --- --- 5
1.7c - release 2 patch 3 --- 1999-06-13 BZFS107c 4
1.7c - release 2 patch 2 --- 1999-06-13 BZFS107c 1
1.7c - release 2 patch 1 --- 1999-06-13 BZFS107c 5
1.7c - release 2 --- 1999-06-13 BZFS107c 18
1.7c - release 1 --- --- --- 1
1.6 --- 1997-07-17 --- 0
1.5a --- 1997-03-27 --- 0


2.4.4 "Be My Valentank"
Release date: 2016-02-14
Protocol: BZFS0221
  Correctly exit the game when closing from the Windows 10 taskbar
by: Scott Wichser
Update the player status when a gameover event occurs
by: Scott Wichser
Fix fullscreen window toggling on Mac OS X
by: Joshua Bodine
Fix crash on exit with Windows bzfs
by: Scott Wichser
Fix crash on exit with Mac OS X bzfs
by: Joshua Bodine
Fix buffer overrun that caused a crash on exit and other strange behavior on Windows and Linux
by: Scott Wichser
On Windows, reload textures after initializing the context
by: Scott Wichser
Add a menu to edit server list quick filters
by: Scott Wichser
Tell Windows that we are DPI aware
by: Scott Wichser
Time functions in the bzfs API use doubles instead of int
by: Vladimir Jimenez
Fix issue on Windows that allowed mouse to get stuck off-screen when switching to windowed mode
by: Scott Wichser
Replace NaN with zero in nboUnpackFloat()
by: Jeff Makey
Add a bz_ChatEventData_V2 that contains message type
by: Konstantinos Kanavouras
Show recipient/sender for private action messages in BZAadmin
by: Konstantinos Kanavouras
Server list filter: remove "cached" boolean filter, rename "flags" to "ffa", "teams" to "ctf", and add "offa"
by: Scott Wichser
Add server list filter help pages
by: Scott Wichser
Add config option to control shot brightness
by: Konstantinos Kanavouras
Don't show a running countdown to a player who joins a paused game
by: Konstantinos Kanavouras
Allow RGB values in ANSI color codes to allow custom colors
by: Konstantinos Kanavouras
Vastly improved support for changing tank and radar colors
by: Konstantinos Kanavouras
Fix rendering of TK warning symbol
by: Joshua Bodine
Remove third-party libraries from our source tree
by: Scott Wichser
Fix search field losing focus while loading server list
by: Joshua Bodine
Do not count observers when sorting the server list
by: Scott Wichser
Randomize the order of servers with identical player counts
by: Scott Wichser
Mouse grab/confine fixes
by: Joshua Bodine, Scott Wichser
Improvements to flagStay and rabidRabbit plugin
by: Vladimir Jimenez
Joystick hat fixes
by: Konstantinos Kanavouras
Update shot stats live
by: Konstantinos Kanavouras
Track shot stats for all flag types, even custom flags
by: Konstantinos Kanavouras
Filter messages before MsgEnter
by: Jeff Myers
Require a player have spawned to be added to rejoin wait list
by: Jeff Makey
Validate the player ID in MsgPlayerUpdate and MsgPlayerUpdateShort
by: Scott Wichser
Fix usage of privateMessage permission
by: Konstantinos Kanavouras
Properly prevent multiple MsgEnter messages
by: Jeff Myers
Refactor and extend the shot API
by: Jeff Myers
Autokick on unknown packet type
by: Vladimir Jimenez
Block whitespace-only message and kick for garbage characters
by: Scott Wichser
Validate teleporter index in client and server
by: Scott Wichser
Limit half-joined player connection duration
by: Scott Wichser
Add various checks for invalid player actions
by: Jeff Makey
Show coordinates of target tank instead of observer camera location
by: Jeff Makey
Allow shot API event to cancel broadcasting shot to other clients
by: Jeff Myers
Store a list of how many times each player was killed by other players and expose it to the API
by: Jeff Myers
Allow plugins delay adding players to allow for remote data lookups
by: Jeff Myers
Add API event triggered when authentication is complete
by: Jeff Myers
Added bz_GetPlayerMottoData_V2
by: Jeff Myers
Relicense the SAMPLE_PLUGIN to BSD 2 clause license
by: Jeff Myers, Tim Riker
Update joystick axis list when changing joystick device
by: Konstantinos Kanavouras
List server communication now uses HTTPS
by: Scott Wichser
Added bz_setPlayerSpawnAtBase and bz_getPlayerSpawnAtBase API functions
by: Vladimir Jimenez
Added configure --enable-custom-plugins and --enable-custom-plugins-file options
by: Jeff Makey
Introduce bz_AllowSpawnData_V2
by: Vladimir Jimenez
Added bz_setPlayerSpawnable and bz_isPlayerSpawnable API functions
by: Vladimir Jimenez
Removed GLEW as a dependency
by: Joshua Bodine, Scott Wichser
Made text at top of HUD use sans-serif font and removed serif font
by: Joshua Bodine
Player scores are now factors in auto team assignment
by: Joshua Bodine
New font rendering tool and new font textures up to 64pt
by: Joshua Bodine
Added bz_getPlayerBySlotOrCallsign API function
by: Vladimir Jimenez
Have custom permissions show in /showperms and /groupperms
by: Vladimir Jimenez
Start adding unit tests with CppUTest
by: Scott Wichser
CIDR ban support
by: Scott Wichser
Radar size and panel size are now set individually
by: Joshua Bodine
Added bz_incrementTeamLosses and bz_incrementTeamWins API functions
by: Vladimir Jimenez
Vertical sync support under SDL
by: Joshua Bodine, Jeff Makey
SDL 2 support
by: Alfredo Tupone, Joshua Bodine
Do not flash GAME OVER for observers
by: Jeff Makey
Validate the teleporter indexes in MsgTeleport
by: Scott Wichser
Correctly validate an offered admin password
by: Jeff Makey
Added "showAdmin" permission
by: Vladimir Jimenez
Added countdown pause/resume API events
by: Vladimir Jimenez
Added bz_getCountdownRemaining API function
by: Vladimir Jimenez
Added bz_getPausedTime API function
by: Vladimir Jimenez
Added bz_isCountDownPaused API function
by: Vladimir Jimenez
Added bz_getIdleTime API function
by: Vladimir Jimenez
Added bz_getPlayerFlagID API function
by: Vladimir Jimenez
Added bz_isAutoTeamEnabled API function
by: Vladimir Jimenez
Added bz_cancelCountdown API function
by: Vladimir Jimenez
Added bz_pollActive API function
by: Vladimir Jimenez
Added bz_CustomZoneObject API class
by: Vladimir Jimenez
Added CustomZoneSample plugin
by: Vladimir Jimenez
Added permission for /listplugins
by: Vladimir Jimenez
Allow API to overload built-in slash commands
by: Vladimir Jimenez
Added "report" permission
by: Vladimir Jimenez
Added bz_eGameResumeEvent and bz_eGamePauseEvent to the API
by: Vladimir Jimenez
Don't allow muted players with ADMINMESSAGESEND to send PMs to hidden admins
by: Konstantinos Kanavouras, Vladimir Jimenez
Add [Reverse Score] scoreboard sort option
by: Konstantinos Kanavouras
Track number of self-kills on the scoreboard
by: Konstantinos Kanavouras
Added menu option to pause chat window scrolling
by: Konstantinos Kanavouras
Added "noteam" option for "/flag reset" command
by: Konstantinos Kanavouras
Added option to bz_resetFlags to skip team flags
by: Konstantinos Kanavouras
Implemented "/poll kill" command
by: Konstantinos Kanavouras
Added "/countdown cancel" command
by: Konstantinos Kanavouras
Added serverSidePlayerSample plugin
by: Jeff Myers
Fix fancy radar tank when zoomed
by: Kyle Mills
Added /handicap command
by: Frank Thilo
Reverted to traditional handicap calculation
by: Frank Thilo
Add bzfscron plugin to execute commands on time intervals
by: Daniel Remenak, Scott Wichser
Server-side players can send slash commands
by: Scott Wichser
Added server side shot tracking
by: Jeff Myers
Added clientQuery permission
by: Konstantinos Kanavouras
Added superUser plugin
by: Jeff Myers
Added bz_getPlayerCount API function
by: Jeff Myers
Added bz_incrementPlayerWins API function
by: Jeff Myers
Added bz_incrementPlayerLosses API function
by: Jeff Myers
Added bz_incrementPlayerTKs API function
by: Jeff Myers
Make players respawn on bases after countdown ends
by: Lee Marshall
Countdown now resets player scores as well as team scores
by: Lee Marshall
Fully integrated Xcode project file
by: Joshua Bodine
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