2.0.0 "Falcor's Despair" Release date: 2005-01-17 Protocol: BZFS0026 |
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Added a .desktop file
by: David Trowbridge
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Tool for converting obj to bzw
by: Jeff Myers
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Addition of converted ProFont font
by: Andrew Keyser
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Added a file syntax section to bzw.5
by: Fred Cods
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Added a bzw.5 manpage to document world file format
by: Sean Morrison
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Added /quit command
by: Angelina Carlton
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Display player addr on join to admins
by: Sean Morrison
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Make -debug a public client option
by: Frank Thilo
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Communicate autopilot state, display in scoreboard
by: Frank Thilo
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Observer counts and match times added to game queries
by: David Vuorio
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Central authentication
by: Tim Riker
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Avoid transfer flag cheat
by: Alfredo Tupone
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Cheat client flag obfuscation and hiding
by: Alfredo Tupone
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Added strong authentication via Kerberos
by: Alfredo Tupone
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BZFlag renders frames and accepts commands during joining
by: Alfredo Tupone
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Lag is computed only after entering game
by: Alfredo Tupone
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CTF world used for FFA make bases into boxes
by: Alfredo Tupone
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Allow elevated bases even without -fb
by: Alfredo Tupone
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Added optional duration option to /countdown
by: Sean Morrison
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Added shot mismatch cheat auto-kicking
by: Julio Jimenez
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Improved double-jump response
by: Anonymous
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Added physics drivers
by: Anonymous
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Unlimited altimeter height
by: Steve Krenzel
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Added /uptime command to print elapsed running time
by: Angelina Carlton
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Countdown command now shows players 10 sec countdown
by: Angelina Carlton
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Added a flapping sound for the wings flag
by: Sean Morrison
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Adding ability to load world from url (http, ftp, file)
by: Alfredo Tupone
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Reduce network load by buffering UDP packet (no delay)
by: Alfredo Tupone
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Allow server to control lat and long (-synclocation)
by: Daniel Remenak
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Added tank spawn expansion effect
by: Anonymous
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Added tank squishiness
by: Anonymous, Dave Brosius
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Added animated effects for T, N, TH, O, and CL flags
by: Anonymous
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BZAdmin now tells more specific reasons why it could not connect
by: Ian Agar
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MOTD from the master server
by: Jeff Myers, Daniel Remenak, Frank Thilo
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Add generic URL retrieval class
by: Jeff Myers, Alfredo Tupone
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Windows Multimedia and DirectInput joystick support
by: Daniel Remenak
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Bzfs can now announce to multiple public list servers
by: Sean Morrison
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Global public server bans
by: Jeff M., Alfredo T., Daniel R., Sean M., Bryan J.
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Linux event device joystick and force feedback support
by: Micah Dowty
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Inform banned users of reason, originator, and source on login
by: Jeff Myers
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Added the SHORTBAN bzfs privilege
by: Anonymous, Daniel Leeds
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Added /date and /time to request server date and time
by: Ian Agar
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Added arc, cone, and sphere map objects
by: Anonymous
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Added user specified dynamic colors
by: Anonymous
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Added user specified texture matrices
by: Anonymous
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Improved BSP splitting algorithm
by: Anonymous
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Added /part command for disconnecting from server
by: Angelina Carlton
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Show status while trying to connect & download world
by: Daniel Remenak
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Update old configs to avoid broken keybindings
by: Daniel Remenak
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Config files are stored per-version, using older when needed
by: Jeff Myers
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Faster tank and shot collision detection using an octree
by: Anonymous
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Better linewrapping for control panel
by: Daniel Remenak
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Configurable font size for control panel and scoreboard
by: Daniel Remenak
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Textures are now reloaded on a mode change for optimal quality
by: Jeff Myers
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Automatic team joins changed to encourage team-play
by: Alfredo Tupone
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Fixed dropping flag while jumping from high places
by: Alfredo Tupone
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Lag stats are now sorted by lag value
by: Alfredo Tupone
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OpenGL context reloading bug fixed on SDL
by: Alfredo Tupone
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Roaming switch between player is now consistent
by: Alfredo Tupone
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Compensating jitter in Dead reckoning
by: Alfredo Tupone
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Ping packet loss are like high lag for warn/kick
by: Alfredo Tupone
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ColorBlindness now disable hunt flashing on radar
by: Alfredo Tupone
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SDL is made default platform, static and shared linkage
by: Alfredo Tupone
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Fixed bug where players get stuck on flipped pyramids
by: Alfredo Tupone
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Compressed map data going over the network and into caches
by: Anonymous
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Options to disable certain /poll's entirely on a server
by: Simon Richard Grint
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Lighting menu option now has "None / Fast / Best"
by: Anonymous
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Dev-C++ project files
by: Ian Agar, Daniel Remenak, Jeff Myers
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Shot accuracy statistics dialog
by: Daniel Remenak
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Faster zbuffer graphics using octree and dynamic occluders
by: Anonymous
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Faster startup times by making the SceneDatabase on the fly
by: Anonymous
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Autocompletion for commands & callsigns (ala bzadmin)
by: Ian Agar, Frank Thilo
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/clientquery can now be requested on single individuals
by: Ian Agar
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Added support for irc-like /me actions and /msg messages
by: Sean Morrison
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Seer flag now can see Invisible Bullets
by: Anonymous
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Added admin message sounds
by: Cameron Mandrake, Sean Morrison
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Better shot reflections for non-square pyramids
by: Anonymous
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Fixed collision detection impalement problem
by: Anonymous
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Anti perm for pollkick, pollban, kick, ban, deregister
by: Sean Morrison
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Antipoll bzfs anti perm to protect against poll kick/bans
by: Andrew Heyn
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Server Start Menu now selects Rabbit Chase styles
by: Ian Agar
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Tabbed Message Panel
by: Scott Wichser, Sean Morrison, Alfredo Tupone
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Fonts settable via BZDB
by: Daniel Remenak
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New font management system and fonts
by: Daniel Remenak, Jeff Myers
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Reduce network utilization (tolerance)
by: Alfredo Tupone, Sean Morrison
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WorldWeapons and EntryZones are saved client-side
by: Anonymous
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Improved client map saves using map 'options'
by: Anonymous
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Autopilot is now capable of playing CTF
by: Ian Agar
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Bzadmin can now send and receive team and admin messages
by: Lars Luthman
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Added waterLevel (water-like feature for maps)
by: Anonymous
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Added _noShadows (to disable shadows on a server)
by: Anonymous
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Bzadmin's curses menu will now update automagically
by: Lars Luthman
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Added message filter editor for bzadmin using menu or cmds
by: Lars Luthman
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Added team flag safety zones
by: Anonymous
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Added MsgScoreOver and MsgTimeUpdate to BZAdmin
by: Ian Agar
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Have BZAdmin allow whitespace in callsign and host
by: Ian Agar
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Prevent message flooding/spamming
by: Ian Agar
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Consolidated polling system bzfs options (-poll)
by: Ian Agar, Sean Morrison
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Improved server pause cheat detection and reporting
by: Ian Agar, Sean Morrison
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Changed the way Roaming keys drives the Observer
by: Alfredo Tupone
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Fixing cross-correlation between driving keys
by: Alfredo Tupone
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Added configuration of driving keys
by: Alfredo Tupone
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Server is now valgrind-happy
by: Alfredo Tupone, Daniel Remenak, Sean Morrison
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Limit quick rejoins
by: Anonymous
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Added 'options' section to world maps
by: Anonymous
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Added the '-set <name> <value>' option to bzfs
by: Anonymous
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Throw away bad or early links in world files
by: Tim Riker
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Added Record/Replay feature
by: Anonymous
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Added Random teleporter destinations
by: Anonymous
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Poll to reset flags and Poll-cheating prevention
by: Ian Agar
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Flag and Tank Entry Zones
by: Dave Brosius
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Spawn improvements
by: Dave Brosius, Daniel Remenak
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Added MAC's Agility (aka Dodge) flag
by: Sean Morrison
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QuickTurn flag symbol changed from A to QT
by: Sean Morrison
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Added MAC's handicap game style
by: Sean Morrison
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Added ReverseControls bad flag
by: Sean Morrison
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Added Wings good flag
by: Dave Brosius
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Added BZDB variables to allow for more realistic friction
by: Nils McCarthy
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Added ForwardOnly and ReverseOnly bad flags
by: Sean Morrison
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No Jumping and Trigger Happy flags
by: Nils McCarthy
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Server option to disallow autopilot
by: Nils McCarthy
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SDL interface to audio/video/input
by: Tupone Alfredo
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/clientquery (was CLIENTQUERY) moved to server
by: Daniel Remenak
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"Leave Game" menu item to leave a game without quitting
by: Daniel Remenak
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Allow user to force input device to that of their choosing
by: Daniel Remenak
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Tanks can drive over bumps
by: Dave Brosius
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Remove Building scene nodes laying on the ground (or lower)
by: Dave Brosius
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Rip out ref counted texture system, TM controls this now
by: Dave Brosius
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Added Admin Message Queue
by: Michael Hoffman
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