2.4.4 "Be My Valentank" Release date: 2016-02-14 Protocol: BZFS0221 |
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Correctly exit the game when closing from the Windows 10 taskbar
by: Scott Wichser
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Update the player status when a gameover event occurs
by: Scott Wichser
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Fix fullscreen window toggling on Mac OS X
by: Joshua Bodine
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Fix crash on exit with Windows bzfs
by: Scott Wichser
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Fix crash on exit with Mac OS X bzfs
by: Joshua Bodine
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Fix buffer overrun that caused a crash on exit and other strange behavior on Windows and Linux
by: Scott Wichser
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On Windows, reload textures after initializing the context
by: Scott Wichser
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Add a menu to edit server list quick filters
by: Scott Wichser
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Tell Windows that we are DPI aware
by: Scott Wichser
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Time functions in the bzfs API use doubles instead of int
by: Vladimir Jimenez
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Fix issue on Windows that allowed mouse to get stuck off-screen when switching to windowed mode
by: Scott Wichser
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Replace NaN with zero in nboUnpackFloat()
by: Jeff Makey
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Add a bz_ChatEventData_V2 that contains message type
by: Konstantinos Kanavouras
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Show recipient/sender for private action messages in BZAadmin
by: Konstantinos Kanavouras
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Server list filter: remove "cached" boolean filter, rename "flags" to "ffa", "teams" to "ctf", and add "offa"
by: Scott Wichser
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Add server list filter help pages
by: Scott Wichser
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Add config option to control shot brightness
by: Konstantinos Kanavouras
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Don't show a running countdown to a player who joins a paused game
by: Konstantinos Kanavouras
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Allow RGB values in ANSI color codes to allow custom colors
by: Konstantinos Kanavouras
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Vastly improved support for changing tank and radar colors
by: Konstantinos Kanavouras
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Fix rendering of TK warning symbol
by: Joshua Bodine
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Remove third-party libraries from our source tree
by: Scott Wichser
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Fix search field losing focus while loading server list
by: Joshua Bodine
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Do not count observers when sorting the server list
by: Scott Wichser
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Randomize the order of servers with identical player counts
by: Scott Wichser
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Mouse grab/confine fixes
by: Joshua Bodine, Scott Wichser
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Improvements to flagStay and rabidRabbit plugin
by: Vladimir Jimenez
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Joystick hat fixes
by: Konstantinos Kanavouras
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Update shot stats live
by: Konstantinos Kanavouras
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Track shot stats for all flag types, even custom flags
by: Konstantinos Kanavouras
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Filter messages before MsgEnter
by: Jeff Myers
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Require a player have spawned to be added to rejoin wait list
by: Jeff Makey
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Validate the player ID in MsgPlayerUpdate and MsgPlayerUpdateShort
by: Scott Wichser
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Fix usage of privateMessage permission
by: Konstantinos Kanavouras
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Properly prevent multiple MsgEnter messages
by: Jeff Myers
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Refactor and extend the shot API
by: Jeff Myers
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Autokick on unknown packet type
by: Vladimir Jimenez
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Block whitespace-only message and kick for garbage characters
by: Scott Wichser
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Validate teleporter index in client and server
by: Scott Wichser
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Limit half-joined player connection duration
by: Scott Wichser
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Add various checks for invalid player actions
by: Jeff Makey
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Show coordinates of target tank instead of observer camera location
by: Jeff Makey
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Allow shot API event to cancel broadcasting shot to other clients
by: Jeff Myers
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Store a list of how many times each player was killed by other players and expose it to the API
by: Jeff Myers
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Allow plugins delay adding players to allow for remote data lookups
by: Jeff Myers
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Add API event triggered when authentication is complete
by: Jeff Myers
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Added bz_GetPlayerMottoData_V2
by: Jeff Myers
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Relicense the SAMPLE_PLUGIN to BSD 2 clause license
by: Jeff Myers, Tim Riker
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Update joystick axis list when changing joystick device
by: Konstantinos Kanavouras
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List server communication now uses HTTPS
by: Scott Wichser
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Added bz_setPlayerSpawnAtBase and bz_getPlayerSpawnAtBase API functions
by: Vladimir Jimenez
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Added configure --enable-custom-plugins and --enable-custom-plugins-file options
by: Jeff Makey
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Introduce bz_AllowSpawnData_V2
by: Vladimir Jimenez
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Added bz_setPlayerSpawnable and bz_isPlayerSpawnable API functions
by: Vladimir Jimenez
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Removed GLEW as a dependency
by: Joshua Bodine, Scott Wichser
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Made text at top of HUD use sans-serif font and removed serif font
by: Joshua Bodine
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Player scores are now factors in auto team assignment
by: Joshua Bodine
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New font rendering tool and new font textures up to 64pt
by: Joshua Bodine
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Added bz_getPlayerBySlotOrCallsign API function
by: Vladimir Jimenez
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Have custom permissions show in /showperms and /groupperms
by: Vladimir Jimenez
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Start adding unit tests with CppUTest
by: Scott Wichser
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CIDR ban support
by: Scott Wichser
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Radar size and panel size are now set individually
by: Joshua Bodine
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Added bz_incrementTeamLosses and bz_incrementTeamWins API functions
by: Vladimir Jimenez
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Vertical sync support under SDL
by: Joshua Bodine, Jeff Makey
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SDL 2 support
by: Alfredo Tupone, Joshua Bodine
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Do not flash GAME OVER for observers
by: Jeff Makey
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Validate the teleporter indexes in MsgTeleport
by: Scott Wichser
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Correctly validate an offered admin password
by: Jeff Makey
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Added "showAdmin" permission
by: Vladimir Jimenez
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Added countdown pause/resume API events
by: Vladimir Jimenez
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Added bz_getCountdownRemaining API function
by: Vladimir Jimenez
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Added bz_getPausedTime API function
by: Vladimir Jimenez
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Added bz_isCountDownPaused API function
by: Vladimir Jimenez
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Added bz_getIdleTime API function
by: Vladimir Jimenez
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Added bz_getPlayerFlagID API function
by: Vladimir Jimenez
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Added bz_isAutoTeamEnabled API function
by: Vladimir Jimenez
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Added bz_cancelCountdown API function
by: Vladimir Jimenez
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Added bz_pollActive API function
by: Vladimir Jimenez
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Added bz_CustomZoneObject API class
by: Vladimir Jimenez
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Added CustomZoneSample plugin
by: Vladimir Jimenez
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Added permission for /listplugins
by: Vladimir Jimenez
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Allow API to overload built-in slash commands
by: Vladimir Jimenez
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Added "report" permission
by: Vladimir Jimenez
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Added bz_eGameResumeEvent and bz_eGamePauseEvent to the API
by: Vladimir Jimenez
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Don't allow muted players with ADMINMESSAGESEND to send PMs to hidden admins
by: Konstantinos Kanavouras, Vladimir Jimenez
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Add [Reverse Score] scoreboard sort option
by: Konstantinos Kanavouras
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Track number of self-kills on the scoreboard
by: Konstantinos Kanavouras
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Added menu option to pause chat window scrolling
by: Konstantinos Kanavouras
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Added "noteam" option for "/flag reset" command
by: Konstantinos Kanavouras
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Added option to bz_resetFlags to skip team flags
by: Konstantinos Kanavouras
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Implemented "/poll kill" command
by: Konstantinos Kanavouras
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Added "/countdown cancel" command
by: Konstantinos Kanavouras
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Added serverSidePlayerSample plugin
by: Jeff Myers
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Fix fancy radar tank when zoomed
by: Kyle Mills
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Added /handicap command
by: Frank Thilo
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Reverted to traditional handicap calculation
by: Frank Thilo
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Add bzfscron plugin to execute commands on time intervals
by: Daniel Remenak, Scott Wichser
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Server-side players can send slash commands
by: Scott Wichser
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Added server side shot tracking
by: Jeff Myers
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Added clientQuery permission
by: Konstantinos Kanavouras
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Added superUser plugin
by: Jeff Myers
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Added bz_getPlayerCount API function
by: Jeff Myers
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Added bz_incrementPlayerWins API function
by: Jeff Myers
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Added bz_incrementPlayerLosses API function
by: Jeff Myers
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Added bz_incrementPlayerTKs API function
by: Jeff Myers
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Make players respawn on bases after countdown ends
by: Lee Marshall
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Countdown now resets player scores as well as team scores
by: Lee Marshall
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Fully integrated Xcode project file
by: Joshua Bodine
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