First database update: 2006-10-27 17:10:03 UTC
Last database update: 1 min :o)
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Release Name Release Date Protocol Changelog Entries
2.4.18 Do You Hear What I Hear? 2018-10-18 --- 1
2.4.16 Reduce, Reuse, Replay 2018-09-23 --- 6
2.4.14 Hello Motto 2018-05-02 --- 25
2.4.12 Silence is Golden 2017-10-29 --- 22
2.4.10 This is How We Roll 2017-03-12 --- 13
2.4.8 Sixteen 2016-10-10 --- 9
2.4.6 Eight, Our Codebase is Overweight 2016-06-26 --- 13
2.4.4 Be My Valentank 2016-02-14 --- 109
2.4.2 Doomsday Edition 2012-07-28 --- 13
2.4.0 Wake the Dead 2011-07-03 --- 33
2.0.16 No Foolin' 2010-04-01 --- 12
2.0.14 This isn't the release you are looking for. 2010-02-15 --- 22
2.0.12 The release without a name. 2008-06-25 --- 22
2.0.10 Never Say Never 2007-11-16 BZFS0026 63
2.0.8 Oops, Happy Mother's Day 2006-05-13 BZFS0026 6
2.0.6 Good enough for now 2006-04-09 BZFS0026 29
2.0.4 Shiny 2005-09-30 BZFS0026 69
2.0.2 Queen of Maybe 2005-03-18 BZFS0026 42
2.0.0 Falcor's Despair 2005-01-17 BZFS0026 129
1.10.8 lightning strikes back - list server returns 2004-10-05 BZFS1910 3
1.10.6 the little hop 2004-05-14 BZFS1910 15
1.10.4 not a smurf 2004-01-24 BZFS1910 62
1.10.2 --- 2003-12-23 BZFS1910 27
1.10.0 - was 1.9.x Break the world 2003-12-09 BZFS1910 60
1.7g2 - was 1.7g1 Steely Eyed Banana 2003-06-17 --- 38
1.7g0 - was 1.7e7 Holy Dancing Monkeys 2002-12-08 --- 25
1.7e6 - was 1.7e5 Armoured Smashing Fist 2002-06-19 BZFS107e 46
1.7e4 - was 1.7e3 --- 2001-11-27 BZFS107e 35
1.7e2 --- 2001-04-17 BZFS107e 6
1.7e1 --- 2001-03-10 BZFS107e 24
1.7e - release 000 --- 2001-01-26 BZFS107e 16
1.7d - release 9 --- 2000-02-01 BZFS107d 3
1.7c - release 2 patch 3 --- 1999-06-13 BZFS107c 4
1.7c - release 2 patch 2 --- 1999-06-13 BZFS107c 1
1.7c - release 2 patch 1 --- 1999-06-13 BZFS107c 5
1.7c - release 2 --- 1999-06-13 BZFS107c 18
1.6 --- 1997-07-17 --- 0
1.5a --- 1997-03-27 --- 0


1.10.0 - was 1.9.x "Break the world"
Release date: 2003-12-09
Protocol: BZFS1910
  Shortened GM to 0.95 normal shot (tunable)
by: Tim Riker
Added voting system with /poll, /vote, and /veto commands
by: Sean Morrison
World object and -worldsize parameters
by: Jeff Myers
Remove unnecessary MsgScore from player to server
by: Dave Brosius
Control spawn on buildings with -sb
by: Frank Thilo
Initial Docbook documentation
by: Sean Morrison
Persistent bans with -banfile <filename>
by: Lars Luthman
Streamroll collision detection is now compressed in height
by: Alfredo Tupone
Rendering options are actuated immediately
by: Alfredo Tupone
Height of base thickness (in world files) goes over the wire
by: Alfredo Tupone
Fixed collision-detection for many cases
  • Falling through floor when lagging
  • Being stuck when tank expands
  • Shot going into the ground
  • Collision with pyramids

by: Alfredo Tupone
Avoiding stuck on connection
by: Alfredo Tupone
Web/Database based list server
by: Alfredo Tupone, ...
Fixed bugs in the bzfs manual and the bzfs help output
by: KR (through Lars)
Save world files from the client
by: Dave Brosius
Drop flags on pause after timeout
by: Sean Morrison
Set size of shots on radar
by: Sean Morrison
Server spawn positions
by: Dave Brosius
Added client-side automatic team selection
by: Alfredo Tupone, Sean Morrison
Calc jitter based on client timestamps in MsgPlayerUpdate
by: Frank Thilo
Add /reset var server cmd
by: Dave Brosius
Add /set var value server cmd
by: Dave Brosius
Improved /ban /banlist added reason and time parsing
by: Dennis Pedersen
Tarball now supports "rpm -tb <foo>.tar.gz"
by: Tim Riker
Bzfs uses 1 port instead of 2
by: Alfredo Tupone
Bzflag is officially assigned port 5154 as default
by: IANA, Tim Riker
Bots (-solo) game is by far more playable
by: Alfredo Tupone
Added client-side chat filtering
by: Sean Morrison
Configuration files and cache is stored in ~/.bzf/ on *IX
by: Lars Luthman
Added team ID to shots for TK reasons (1.9.2)
by: Jeff Myers
Changed version numbers to be xx.xx.xx and display the build OS & Date
by: Jeff Myers & others for auto tools
Added bzadmin
by: Lars Luthman
Munitions now bounce off buildings/ground in z direction
by: Dave Brosius
Server side world parm (bzdb) file [clo]
by: Dave Brosius
MsgTeamUpdate, MsgFlagUpdate coalesced
by: Dave Brosius
Burrow Flag
by: Dave Brosius
Observer is a first class team
by: Dave Brosius
AutoPilot from 1.8
by: Dave Brosius
Thief Flag
by: Dave Brosius
MsgPlayerUpdate now has order, reject ooo packets
by: Dave Brosius
Removed old UDP queueing code and headers
by: Micah Dowty
Convert closed FlagIds to flexible FlagType's
by: Micah Dowty, Dave Brosius, Tim Riker
Add back PNG support from 1.8
by: Dave Brosius, Sean Morrison
Add back BZDB from 1.8
by: David Trowbridge, Dave Brosius
Seer, Masquerade Flags
by: Dave Brosius
Don't broadcast single player messages
by: Dave Brosius
Customizable map size in maps
by: Jeff Myers
Drive and Shoot thru options in maps
by: Jeff Myers
Show Team kill score in Scoreboard
by: Dave Brosius
Beginnings of flag 'negotiation'
by: Dave Brosius
Pass reason in MsgKilled, add support for SR noise
by: Dave Brosius
Remove old lag pings
by: Dave Brosius
BeOS port
by: François Revol
Collision detection fixes
by: David Trowbridge, Jeff Myers
PlayerId -> ubyte
by: David Trowbridge, Frank Thilo
Get rid of reconnect port
by: David Trowbridge
Hunt opponent in HUD
by: Adam Krell, David Trowbridge
Flag system cleanup
by: Dave Brosius
Server-side callsign and improved chat filtering
by: Sean Morrison
Rabbit game style
by: David Trowbridge, Dave Brosius
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